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Updated on February 23, 2026: Added all the newest Weapons, Armor, Rings and crafting materials up until the last update.
Making the best build in Solo Hunters is all about picking out the best class, weapon, powers, armor set and rings. Below I’ll go into each category separately and rank them all with individual ranking explanations, drop locations and stats. Here’s my complete Solo Hunters tier list.
![Solo Hunters Tier List – Class/Weapon/Power/Gear [RAID] Solo Hunters Tier List – Class/Weapon/Power/Gear [RAID]](https://www.destructoid.com/wp-content/uploads/2026/01/solo-hunters-class-tier-list-1.jpg?resize=598%2C841)
Classes in Solo Hunters are just bonuses to stats and you can currently only get them via Class Rerolls which you can get from Super Red Gates, buy for Robux or get from codes (all codes linked at the end of the article). The best class is Tank for a Strength/Weapons build and Mage for a Magic/Power/Rune build. Below I’ll explain all class stat bonuses and each class individually.
You can get your class in the Stats menu in the top right.
| S-Tier | Ranking Explanation | Class Stats |
|---|---|---|
![]() Tank Class Legendary |
• The best class for a Weapon build and overall the best class in the game • This is because weapons give you more reliable DPS and less reliance on cooldowns • Also the highest HP bonus • Check out the best Weapons to use below in their tier list |
+40% Health +20% M1 Damage |
![]() Mage Class Legendary |
• The best class for a Power/Rune build • Tank/Weapon builds are more reliable since for Power/Rune builds you have to farm mastery for moves to be effective whereas Weapons always have M1s • Still Mage can be quite decent with all moves and mastery farmed but it’s more for late game where AOE is more important • Check out the best Powers/Runes to use below in their tier list |
+40% Magic Damage |
| A-Tier | Ranking Explanation | Notes |
|---|---|---|
![]() Assassin Mythic |
• Second-best melee class after Tank • You get the flexibility of having both single target DPS with weapons and AOE DPS with Powers/Runes • If you’re going for a hybrid Strength/Magic stat build then Assassin is your best option |
+20% M1 Damage +20% Magic Damage +20% Health |
![]() Knight Rare |
• Just a weaker version of Assassin • Still a better option to go for Knight and a weapon build than Elf or Summoner for a Mage build • Only good for beginner weapon builds if you cannot get Knight or Assassin |
+10% M1 Damage +10% Health +10% Magic Damage |
| B-Tier | Ranking Explanation | Notes |
|---|---|---|
![]() Elf Epic |
• Both Elf and Summoner are for Magic/Power/Rune builds • Elf just gives 5% more damage but doesn’t get HP • So it’s only a matter if you value that 5% more DPS over HP but overall Summoner is slightly better solo due to the HP boost • That said Magic builds are generally weaker than weapon builds so if you want to go for Magic you should only go for it with Mage |
+25% Magic Damage |
![]() Summoner Epic |
• See Elf | +20% Health +20% Magic Damage |

The best weapons in Solo Hunters are the Thunder Axe for farming and Shadow Scythe and Dual Dagger for end-game. I prefer the Thunder Axe since the R skill Stormcall Throw is god-tier for AOE farming at all stages of the game. That said the other two outdamage it eventually. Below I’ll dive into each weapon individually and their drop locations.
Combine with maxing Strength, Commander/Serpent/Venomspike set and the Tank class for the best DPS.
| S-Tier | Notes |
|---|---|
![]() Shadow Scythe |
Only available at the Summon Power NPC
• Arguably the best late-game weapon in the game |
![]() Dual Dagger |
Drops in Spider Cave or get from Summon Power NPC
• High S along with Scythe for end-game boss-killing |
![]() Thunder Axe |
Drops in Jungle
• The best weapon for farming even though it falls behind the Shadow Scythe and Daggers in the late-game |
| A-Tier | Notes |
|---|---|
![]() Venom Fang |
Drops in Subway
• Easy to grind while having great skills and the skill tree is the same as your starting weapon |
![]() Carmsei Katana |
Drops in Desert
• I’ve been playing more with Carmsei and it’s much better than I originally thought |
![]() Knight’s Edge |
Drops from Cursed Commander Raid in the top right of the map among the hills/mountains
• It’s all about the charge skill with this one where it deals S-Tier damage to anything it passes through |
| B-Tier | Notes |
|---|---|
![]() King’s Trident |
King’s Trident drops in Snow Forest
• Great range and fast cooldowns but a bit awkward to use |
| C-Tier | Ranking Explanation |
|---|---|
![]() Link Sword |
Drops in Cave
• Weakest weapon in the tier list but stronger than Demon King Daggers and Diamond Dagger |

Overall Powers/Runes are weaker than weapons. Still, some have good damage like Werewolf or make up for DPS in long range for group raids (They’re not good solo though). The best powers in Solo Hunters are Werewolf, Divine Blade and Goliath for late-game but you have to farm their mastery. Whatever power you pick, always go for the boss-killer skill first so you can farm mastery for it. Go for skills like Sword of Destiny for DB, Blackhole Crash for Goliath, Ghoulstorm Mine for Dark, etc. Let’s analyze all Powers/Runes individually and see which ones are the best.
Tip #1: I recommend farming Jungle boss for mastery.
Tip #2: Max Magic Power stat, get Mage class and Astral Set for the best Power/Rune DPS.
| S-Tier | Ranking Explanation |
|---|---|
![]() Werewolf |
• The best AOE and DPS in the game with Rage up and transformation • You have plenty of iFrame skills to dodge damage • You even have M1s when transformed for stable DPS, canceling the usual weakness for Powers • Overall the best Power in the game beating out Divine Blade due to M1 damage |
![]() Divine Blade Mythic |
• The best Power/Rune in terms of quick burst damage • Sword of Destiny is a DPS nuke dealing massive damage on bosses • The range is a bit short but the damage is god-tier • You even get invincibility frames on all skills so you can dodge damage while DPS-ing |
![]() Goliath Legendary |
• Also short ranged like Divine Blade and less AOE but still does really impressive damage • The best boss killer in the game after DB and WW • You also have 2 iFrame skills to dodge boss telegraphs • Also buffs M1s on weapons with one skill so it’s a good support for a weapon build • Overall tied for the second best Power in the game with DB |
![]() Light Legendary |
• Less DPS than the three above but it’s long-ranged and does excellent AOE damage • That said it doesn’t have iFrame moves not good single-target damage so it’s great for farming • Plus it’s really fast which some Powers lack |
| A-Tier | Ranking Explanation |
|---|---|
![]() Darkness Epic |
• Really strong for an Epic despite not having iFrames • Ghoulstorm Mine is a boss killer for farming • Plus, unlike BE and Goliath you have huge range and AOE so it’s much safer in teams |
![]() Crimson Legendary |
• Great beginner Power • Good damage even though it has low range and AOE • Great for early farming and has an iFrame skill |
| B-Tier | Ranking Explanation |
|---|---|
![]() Nature Epic |
• One of the best beginner Powers for farming bosses and mastery • Great damage, range and AOE for its rarity • The first skill does the best damage with R being a close second for boss-killing • That said it’s outdamaged by higher tiers |
| C-Tier | Ranking Explanation |
|---|---|
![]() Lightning Rare |
• Wide AOE attacks but abysmally low DPS • I wouldn’t use this • No iFrames so you can get damaged during channeling moves |
![]() Vines Rare |
• A weaker version of Lightning |

The best armor in Solo Hunters depends on if you want Melee or Magic damage. There are a bunch of options for Melee armor sets with the best ones being Cursed Commander/Serpent and Venomspike. For Magic builds the Astral set is the best. You can check out all of them, their ranking notes, stats and drop locations below.
| S-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
![]() Cursed Commander Set |
• The best armor set in the game with the highest melee damage and Health bonus • Also has a Burn passive with 3 pieces for added DPS • Get from Cursed Commander Raid in the top right of the map in the hills/mountains |
2 Piece Bonus: Gain 30% Melee damage 3 Piece Bonus: Burn Passive Drops from Cursed Commander Raid |
| S-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
![]() Serpent Armor Set |
• The best melee damage bonus in the game with slightly higher HP than Venomspike • This makes Serpent the best armor set in the game • Otherwise the melee damage bonus is the same as Venomspike so you can use either if you don’t care about HP |
2 Piece Bonus: Gain 12% extra HP 3 Piece Bonus: +25% Melee Damage Drops from Subway |
![]() Astral Armor Set |
• The best armor in the game for Magic Power builds • Combine with Divine Blade or Goliath Power for the best DPS |
2 Piece Bonus: Gain 14% extra HP 3 Piece Bonus: +20% Magic Damage Drops from Snow Forest |
![]() Venomspike Armor Set |
• Same as Serpent except you get a bit less HP • Otherwise just as good for optimal melee DPS |
2 Piece Bonus: Gain 10% extra HP 3 Piece Bonus: +25% Melee Damage Drops from Caves |
| A-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
![]() Bloodsteel Armor Set |
• Both Bloodsteel and Sunforge are great alternatives to S-Tier • It’s just slightly lower stats but they’re still great armor sets for melee builds |
2 Piece Bonus: Gain 8% extra HP 3 Piece Bonus: +20% Melee Damage Drops from Jungle |
![]() Sunforge Armor Set |
• Same as Bloodsteel but more HP | 2 Piece Bonus: Gain 15% extra HP 3 Piece Bonus: +20% Melee Damage Drops from Spider Cave |
| B-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
![]() Oathkeeper Armor Set |
• Massive Health boost here which is nice • That said I would prefer the damage boost more so I put it lower in B-Tier • The passive Burn damage is nice for beginners but in mid-to-late game the melee damage bonus gets you much more DPS |
2 Piece Bonus: Gain 18% extra HP 3 Piece Bonus: Burn Passive Drops from Desert |
![]() Iron Armor Set |
• Used to be the best once it gave 50% melee damage but now it’s okay for beginners after the shadow nerf • Basically the same as all the other melee bonus sets except you don’t get the HP |
3 Piece Bonus: Deal 20% more melee damage
Drops from all Gates |
The best ring in Solo Hunters like many other gear pieces depends on if you’re going for a Weapon or Magic build. Here are the best rings for each build with respective drop locations and stats. Note that each ring has a Shiny version with much better stats.
Tip: Even though there is a Defense-oriented Ring category, the S-Tier best options are the damage ones for either Weapons (Strength build) or Abilities (Magic Power build).
Crafting Materials: For the craftable Rings I’ll list the necessary materials below each ring with locations where you can find that material.
The best build in Solo Hunters depends on whether you’re going for a Weapon/Strength loadout or Power/Magic. Both are good in the late game but Weapons are generally more reliable with M1s while Powers are great for AOE clearing. Here’s everything you need for both builds.
| Best Weapon Build | Best Magic Build |
|---|---|
| Weapon: Shadow Scythe or Thunder Axe Armor: Serpent Set or Venomspike Ring: Shadowfang or Wanwood/Black Iron Class: Tank Stats: Strength 1000, Defense 600, Agility 400 Agility is a great tertiary stat for doging boss telegraphs |
Power/Rune: Werewolf or Divine Blade Armor: Astral Set Ring: Deathwing Ring or Dark Heart Ring Class: Mage Stats: Magic Power 1000, Defense 500, Energy 100, Agility 400 Agility is a great tertiary stat for dodging boss telegraphs |
Class: Tank (Melee) or Mage (Magic)
Weapon: Shadow Scythe/Dual Dagger
Power: Werewolf
Armor: Serpent Set (Melee) or Astral Set (Magic)
Ring: Wanwood/Black Iron (Melee) or Dark Heart Ring (Magic)
Magic Power: Increases damage from Powers/Runes
Strength: Increases damage from Weapons
Defense: Increases Max HP
Energy: Increases Max Energy/Mana
Agility: Increases movement speed
Go to Stats and then click on the Reroll in the top right. You can reroll your class here or get one if you have no class. You get class rerolls from either Super Red Gates, Codes or Robux by purchasing them here.
Follow our guide in our SH Codes article to find the Codes NPC at the bottom of the map at the bay past Titles.
L 0+/P 0 for Subway
L 20+/P 2600 for Caves
L 80+/P 11.000 for Jungle
L 200+/P 32.000 for Desert
L 300+/P 80.000 for Snow Forest
L 380+/P 145.000 for Spider Cave
That’s it for my Solo Hunters tier list of weapons, classes, powers, armor and my best build guide. Check out our Solo Hunters codes for free goodies like Class Rerolls.